Nintendo Pocket Football Club Manuel d'instructions

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Nintendo Pocket Football Club™
1
Important Information
Basic Information
2
Information Sharing
3
Online Features
4
Parental Controls
Introduction
5
About the Game
6
Playing the Game
7
Controls
8
Getting Started
9
Home Town
10
Saving and Deleting Game Data
Playing the Game
11
The Stadium
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Résumé du contenu

Page 1

Nintendo Pocket Football Club™1Important InformationBasic Information2Information Sharing3Online Features4Parental ControlsIntroduction5About the Game

Page 2

4Parental ControlsYou can use the following ParentalControls to restrict certain featuresof this software.♦ For more information aboutParental Control

Page 3 - Important Information

5About the GameNintendo Pocket Football Club™ is asimulation game in which you takeon the role of a football clubmanager. Starting in the bottomdivisi

Page 4 - Age Rating Information

Your manager backing rate increasesor decreases depending on yourresults in official matches andfriendlies. If you win, your backingrate will go up, a

Page 5 - Advisories

6Playing the GameTraining Your PlayersUse the trainingcards found duringmatches on yourplayers to see theirstats increaseaccordingly. Even when you do

Page 6

MultiplayerPut your team to the test againstother Nintendo Pocket Football Clubplayers in ranking matches (p. 16).You can also enter a club ID to play

Page 7 - Information Sharing

Receive team data from other playersvia StreetPass and play practicematches or friendlies against theirteams on weeks when you have noofficial matches

Page 8

7Controls♦ Select / Confirm commands canalso be performed using theTouch Screen.Cancel/OpenManager'sNotesSelect /ConfirmMove cursor

Page 9 - Online Features

8Getting StartedContinuing a GameSelect the save file that you wish tocontinue.Starting a New Game♦ You cannot change your basecountry once you have c

Page 10 - Parental Controls

9Home TownStadium2Play matches here (p. 11).You can also purchase additionalteams here (p. 12).Club Office3You can carry out various teammanagement du

Page 11 - About the Game

Manager's Notes4The Manager's Notes serve as ahandy reference guide to variousaspects of the game. Explanations ofmany in-game terms are als

Page 12 - Cup Matches

12Additional Teams13The Team Camp14The Club Office15Viewing Player DataWireless Menu16Ranking Matches17Local Wireless Matches18StreetPass and SpotPass

Page 13 - Single Player

10Saving and Deleting Game DataSelect the Clock Tower in yourHome Town to save your game.Saving DataTo erase all save files at once, pressand hold ,

Page 14 - Multiplayer

● Do not turn the power off,reset the system or removeGame Cards/SD cards whilesaving. Make sure not to getdirt in the terminals. Theseactions could r

Page 15 - SpotPass Matches

11The StadiumThere are three types of match thatcan be played at the Stadium. Inaddition to the official matchesscheduled in your fixture list, youcan

Page 16 - Controls

Match PreparationYou can adjustyour TEAMTACTICS andchoose which KITyour team will wear.Select SQUAD toadj ust yourformation, starting line-up andsubst

Page 17 - Starting a New Game

Playing a MatchOnce started, the match will play outautomatically.Touching the or next tothe team's name will displayinformation about that t

Page 18 - Home Town

Controls During a MatchMove cameraDisplay or hideall playernamesCheck what's going on inother matches being played.Use  to check variousdiffer

Page 19 - Clock Tower

Half-TimeIn official matches andfriendlies, there is aninterval between thefirst half and secondhalf. You can use half-time to make SUBSTITUTIONS orad

Page 20 - Deleting Data

Touch this option or press  torecord the whole match.

Page 21

12Additional TeamsConnect to the internet andpurchase additional teams in order toplay matches against them. Thereare two different types of additiona

Page 22 - The Stadium

● Purchased teams will be sharedacross both save files and can beplayed against in either file.● You can check your purchasedcontent in the Account Ac

Page 23 - Match Preparation

1Important InformationPlease read this manual carefullybefore using this software. If thesoftware is to be used by youngchildren, the manual should be

Page 24 - Playing a Match

To purchase additional teams, youmust have the required funds in yourNintendo eShop account balance. Ifyou do not have the required funds,you will be

Page 25 - Controls During a Match

13The Team CampFrom the TeamCamp menu, youcan view PlayerData (p. 15) for allof your squadmembers, and select training forthem to carry out. The train

Page 26 - Full Time

Certain trainingcards willproduce aspecial effectwhen combinedtogether. These are known asspecial combos. On the trainingselection screen, press  to

Page 27

Match ID SearchEvery ranking match played is givena unique Match ID (p. 19). Enter theID to watch the video of thatparticular match.

Page 28 - Content)

14The Club OfficeNumber of Players1This shows how many players youcurrently have in your squad. Themaximum allowed is 25. All playersare signed on one

Page 29 - Precautions When

Transfer Deadline3This shows the transfer deadline.Once the transfer deadline haspassed, you may no longer makeoffers for players who belong toother c

Page 30 - Adding Funds

Make offers for playersin order to sign themfor your club. Playerswho are not currentlysigned to any club willalways join you if you make an offerfor

Page 31 - Training

♦ In order to share players withsomeone else, they must beregistered on your friend list andyou must also be registered ontheirs. Friend registration

Page 32 - Video Library

15Viewing Player Data43121098756The Player Data ScreenShows thespeed at whicha player can runor dribble.SpeedShows thestrength of aplayer's kick,

Page 33 - Match ID Search

Shows aplayer'sstrength in thechallenge, andhis ability torecover fromfatigue.ToughnessShows aplayer'senduranceduring matches.StaminaShows a

Page 34 - The Club Office

For precautions related to wirelesscommunication and online play,please refer to the OperationsManual, "Health and SafetyInformation".The in

Page 35 - Club Budget

Career8Years at clubThe number of years that the playerhas been at your club.PlayedShirt Number5Cards6Shows how many red and yellowcards the player ha

Page 36 - Select Players to Offer

Player List ScreenRecent Training History9From the left, the boxes representthis week, last week, two weeks agoand three weeks ago. Weeks whenthe play

Page 37

This screenpresents a list ofall your players,with informationabout each one.The players arearranged in order,beginning withyour startingeleven. Selec

Page 38 - The Player Data Screen

♦ The player list screen can beviewed either by selectingMANAGE TEAM in the Club Office,or by selecting PLAYER DATA inthe Team Camp. The informationfr

Page 39

16Ranking MatchesRankings are calculated once perday. If your team data has beenupdated, this may only be reflectedafter the rankings have beencalcula

Page 40

Enter a team's club ID to play amatch against them. These matchesdo not affect rankings.Club ID Matches

Page 41 - Player List Screen

17Local Wireless Matches- One Nintendo3DS system perplayer- One copy of the software perplayer● You Will Need:With two Nintendo3DS systems andtwo co

Page 42

Joining as the Guest❶ Select LOCAL MATCH from theWireless Menu, then select theteam name of your host.❷ The host must then select you astheir opponent

Page 43

18StreetPass and SpotPassActivate StreetPass to automaticallyreceive team data from any nearbysystem that also has StreetPass forthis software activat

Page 44 - (Internet)

Receiving Team Data ViaSpotPass(SpotPass™) Even when not playing, by puttingyour system into Sleep Mode it ispossible for the system to connectto the

Page 45 - Club ID Matches

OFLC (New Zealand):www.censorship.govt.nzAdvisoriesThis software (including any digitalcontent or documentation youdownload or use in connection witht

Page 47 - Joining as the Guest

19Other OptionsYou can view results of recentranking and local wireless matches.Select RECENT RESULTS from theRanking Match menu to receive theresults

Page 48 - (StreetPass™)

20How to Contact UsFor product information, please visitthe Nintendo website at:www.nintendo.comFor technical support andtroubleshooting, please refer

Page 49 - (SpotPass™)

connection with your Nintendo3DSsystem, may render yourNintendo3DS system permanentlyunplayable. Content deriving fromthe unauthorised technicalmodi

Page 50

2Information SharingUser-generated content, or UGC, iscontent created by users, such asmessages, Mii characters, images,photos, video, audio, QR Codep

Page 51 - Command Options

someone uncomfortable.- Do not infringe on the rights ofothers. Do not use contentowned by a third party or thatdisplays a third party (photos,images,

Page 52 - How to Contact Us

3Online FeaturesThis software supports NintendoNetwork™.By connecting to the internet, youcan take part in online rankingmatches and purchase addition

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